Recent Changes

Thursday, March 16

  1. page 3 Screen Presentations edited ... ICon Lab - 306 Engineering Unit C Immersive Environments Lab (Stuckeman Family Building) 10…
    ...
    ICon Lab - 306 Engineering Unit C
    Immersive Environments Lab (Stuckeman Family Building)
    107302 Engineering Unit
    (view changes)
    2:02 pm
  2. page Senior Thesis Presentations edited ... Copy your presentation file to the ICon Lab Console Log onto the ICon Lab main console. Go t…
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    Copy your presentation file to the ICon Lab Console
    Log onto the ICon Lab main console.
    Go to C:/Thesis 2017/'Senior Thesis' folder shortcut on the desktop, and then
    ...
    presentation time slot (note that there is also a shortcut on your desktop)slot.
    Create a
    ...
    folder. Use youyour First and
    ...
    the folder titletitle.
    Copy your
    ...
    into your folderfolder.
    Preparing for Presentations in the ICon Lab
    For your practice session, you will need to make sure that the display screens are turned on and the input source is correct. To do this, perform the following:
    ...
    For recommendations regarding presentation development and format, see the 3 Screen Presentations page.
    For information regarding the presentation locations, see the Immersive Construction Lab or 302 Engineering Unit B pages.
    If you have any difficulties with the projectors, e.g., not working correctly or the colors not rendering correctly, then reset the video switch. There are very easy instructions for resetting the video switch contained in a PDF file that is posted on the desktop. Please open the PDF file, go to the website address, enter the password (in PDF file), and then 'Cycle All Outlets'. It should only take 30 seconds for the switch to reset, which solves a vast majority of projection issues.
    For further information on the AMX touch panel and changing sources refer to the ICon Lab page.
    (view changes)
    8:24 am
  3. page Senior Thesis Presentations edited ... The schedule is available from the eStudio website. For recommendations regarding presentatio…
    ...
    The schedule is available from the eStudio website.
    For recommendations regarding presentation development and format, see the 3 Screen Presentations page.
    ...
    Lab or 107302 Engineering Unit
    For further information on the AMX touch panel and changing sources refer to the ICon Lab page.
    (view changes)
    7:58 am
  4. page Senior Thesis Presentations edited ... Copy your presentation file to the ICon Lab Console Log onto the ICon Lab main console. ...…
    ...
    Copy your presentation file to the ICon Lab Console
    Log onto the ICon Lab main console.
    ...
    to C:/Thesis 2015/2017/ and then
    Create a folder for your presentation within your time slot folder. Use you First and Last name for the folder title
    Copy your presentation into your folder
    (view changes)
    7:55 am

Monday, January 23

  1. page Work Flows edited ... These pages contain common workflows for getting content between different applications. Revi…
    ...
    These pages contain common workflows for getting content between different applications.
    Revit to Unity
    RevitUnity to HTC
    Revit to VRML
    Revit to Navisworks
    (view changes)
    1:24 pm

Saturday, January 14

  1. page Work Flows edited ... These pages contain common workflows for getting content between different applications. Revi…
    ...
    These pages contain common workflows for getting content between different applications.
    Revit to Unity
    Revit to HTC Vive
    Revit to VRML
    Revit to Navisworks
    (view changes)
    5:33 am

Monday, January 9

  1. page Configuring HTC Vive in Unity edited ... Login to your Steam account, go to ‘Library’ → ‘Tools’. Find SteamVR, right click at the statu…
    ...
    Login to your Steam account, go to ‘Library’ → ‘Tools’. Find SteamVR, right click at the status and ‘Install the Game’. See Figure 1.
    {https://docs.google.com/drawings/d/s5zmm4y-0_HndpQLsFQENrA/image?w=624&h=369&rev=26&ac=1}
    ...
    your computer
    Once installed, play the game and you will see a window pop out, where it detects your head mounting gear, your track pad, and your controller. See Figure 2.
    {https://docs.google.com/drawings/d/s3t-yoiu-BN-gVMFf-RJ2EQ/image?w=271&h=154&rev=4&ac=1}
    ...
    properly connected.)
    Click the ‘SteamVR’ icon and follow the instruction on how to calibrate your HTC Vive to your available space. (__http://www.howtogeek.com/258356/how-to-set-up-the-htc-vive-and-start-playing-games/__ )
    Setup in Unity
    In order to make your Unity project VR compatible with HTC Vive, there are two important components that need to be executed.
    Importing SteamVR Plugin in Unity
    Go to ‘Windows’ → ‘Asset Store’. Search ‘SteamVR Plugin’, download and import the package into your project. See Figure 3.
    {https://docs.google.com/drawings/d/s-SCPw2PkQQNXOjLE4myfhA/image?w=402&h=197&rev=10&ac=1}
    (view changes)
    6:52 pm

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